- Price: $14.99 USD
- NOTE: currently incompatible with Switch 2 console
- Developer: Little Bat Games
- Publisher: Ultimate Games
- Release Date: February 17, 2026
A review code was kindly provided by 1UP PR on behalf of Little Bat Games and Ultimate Games. We thank them for allowing us to cover something theyâve worked so hard on.
Rated M; content warnings: anxiety & depression, addiction, suicidal ideation, body shaming, discussion of sex and religion, implied sexual assault, mentioned murder, etc.

Besides the obvious issue of outliving any mortals they befriend, Iâve never really thought about how living so long would affect vampires or other immortal beings. Little Bat Games decided to explore the struggles faced by vampires over centuries of (un)life in Vampire Therapist, which, as the name suggests, involves vampires seeking help for their issues. Itâs such a unique premise for a game, so I was excited to âsink my teeth fangsâ into this one. đ§ââď¸

The game opens with a brief introduction from main character Sam, a cowboy-turned-vampire who became interested in improving himself as well as helping other troubled vampires. He travels to Germany to learn from Andromachos (âAndyâ), the vampire who is apparently the only vampiric therapist in existence.
Andy is impressed with what Sam has already learned through informal observations in his (comparatively) short time as a vampire, and offers to mentor him as a therapist. Sam will take on 4 patients to start with, and he must also engage in therapy sessions for his own mental health.

Before each âroundâ of therapy sessions with his clients, Andy has Sam tell him about himself. Andy points out the âcognitive distortionsâ in Samâs mindset about the events from his past, teaching him the formal definition of each distortion and giving him additional examples. While Sam came up with his own names for them in his informal observations and is aware of the concepts, heâs not immune from distortions, either.

After the scenes with Samâs therapy, he meets with his new clients. Andy telepathically supervises each session so he can help you out when youâre having trouble. Every client comes in with different problems and primary distortions. Itâs up to you to correctly identify which cognitive distortion is present in some of the statements made by the client.

Occasionally youâll also get to choose how to respond to something theyâve said, which can have entertaining results depending on the dialogue choice. After the first round of sessions youâll unlock additional distortions, and for all subsequent sessions youâre limited to identifying the clientâs main distortion plus 4 others that you choose before that session.
The good news is that – according to the FAQs – you canât fail to help any of your clients. Serious topics are discussed in their sessions with Sam, and you wonât be able to point out all of their distortions in a session; as Andy points out, that would irritate the clients to constantly interrupt them like that. You can choose different cognitive distortions to focus on when you replay the game to see other ways for those sessions to unfold.
I just really appreciated how stress-free it was to make decisions about the distortions and dialogue since I didnât have to worry about the right answers. If you misidentify the distortion in a clientâs statement you can try again. And when Andy asks you to select the statements that are examples of a cognitive distortion, if you miss any heâll repeat them for you to try again.
Unfortunately there seem to be some technical issues that prevent the game from âliving its best (un)life.â As I played through the game there were many occasions where Iâd try selecting a distortion when Iâd chosen the wrong distortion before and it wouldnât accept any input. Sometimes I couldnât get the âcursorâ to go down to the distortion options at all, and Iâd have to press start and exit the menu to get it to work again.

I experienced a couple of crashes, and while I loved Samâs recreational time in his âsmart coffin,â the TV, which shows programs such as The Three Stooges, has great difficulty playing the clips smoothly. The TV lags and freezes a lot.
When I wanted to rewind the dialogue it often rewound to the wrong point in a completely different scene. The dialogue would auto-advance sometimes, and opening Samâs journal with his patient profiles and distortion examples wouldnât pause the conversation. (The journal was a cool resource, though!)

These issues did detract from the game for me, but I still enjoyed learning about the clientsâ issues. This game is really cool on multiple levels because not only did they seek advice from real licensed therapists, but they also took inspiration from historical figures for some of Samâs clients. I loved checking out the references listed in the credits!
Not all of them are based on real people, but these vampiric patients range from a few hundred years old to over a thousand, so it makes sense for them to have some history behind them. I donât think you have to know any of the historical, literary, or cultural references, but as someone who really appreciates those subjects I found them fun and exciting.
Despite their ages many of the problems the clients have are not that far removed from the issues faced by human patients in modern times. There are obviously some difficulties that are exclusive to vampires, but family problems, career issues, and addiction exist across every generation.

The patients arenât necessarily the most likable at times, but weâre definitely seeing a more vulnerable side to them as they open up to Sam. However, I enjoyed seeing the progress they made in their sessions, and found them kind of thought-provoking, and entertaining too.
Once Sam finishes a session he goes and socializes with the bartender and customers in the nightclub downstairs. Naturally they donât get as much screen time as Andy and Samâs therapy clients, but the minor characters managed to stand out to me as well. (The goth couple who loves âsexy cowboy Americanâ Sam always made me chuckle.)
It was neat to discover where Sam came from and how he developed into a better person before he came to Andy to learn more. Then we get to witness further growth in his therapy with Andy as he works with his own clients.

And once the main story concludes, players can enjoy the Couples Therapy DLC, which is already included in the game. In this content, Sam does his best to help a couple sort out their communication issues while also checking out the events happening around the nightclub in Leipzig. After that there are some brief therapy sessions with a surprising client.
It took me roughly 10 hours to play through the game the first time. The game isnât perfect, with technical issues and some unnecessary mini games. I think the text should have been larger for accessibility purposes, but thankfully the dialogue is at least voice acted – and voice acted well – with talent from the cast of Hades and other acclaimed series.

The writing is quite clever, and they balanced the serious and the comedic moments well. I found the idea of vampire therapy really fascinating, and kept thinking about how different aspects of the industry would work in that context.

Similar to therapy, I recognize that Vampire Therapist has its imperfections, but I accepted them and was still able to move past them to enjoy what is ultimately a very thoughtful and creative experience. Iâd definitely recommend it, and I would absolutely love to see them make a sequel someday. Itâs just âfang-tasticâ! đ

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