Yohane the Parhelion -NUMAZU in the MIRAGE- Budget Strategy Guide

Welcome, zura! 🎶

Yohane the Parhelion -Numazu in the Mirage- is a cute and fun little roguelite deckbuilder game. (Here’s our review!) Your funds are rather limited though; you don’t get to carry over your coins between runs. As such, you might struggle with your budget for cards and charms as you play.

I’ve gathered info on each card and charm related to their function and costs so that you can strategize on the best use of your funds in each run. Pricing appears to stay the same across difficulty levels.

If you redeem the reward that sets your first purchase to zero in a run, this guide should be helpful to see which item would be more expensive to buy. When selecting a card reward after a battle, consider its use as well as how much it would cost to buy compared to the others.

***This guide is mostly complete but not 100% as I’m still missing a few cards, charms, and costumes. The information should be accurate short of any typos or updates to the game.***

Balance Style Cards

0 Energy
ImageNameEffectPrice
Aurora MantleShield +6. Each time you play, this card’s Shield is reduced by 2.77
Bitter Crossbow3 damage. Shield +3.47
Expect the Unexpected🌙✨ attribute. Draw a card and if it’s a spell, Shield +4.
Explosion! Justogun 3 damage. Energy +1 when you kill an enemy with this card.71
Lightning Flash6 damage. Draw a card, Shield +10 if it’s a spell.(83)
Produce Replacement Draw a card. Select and discard 1 card from your hand. Fade46
Serpent Reel3 damage. Defense ⬇️ +1. Fade.72
Warshimer’s SecretEnergy +1 when the last card played is a spell.75

1 Energy

ImageNameEffectPrice
Agility Over Strength5 damage. Energy +1, Shield +3 when target is in defense ⬇️ state.74
Aurora’s Blessing4 damage to a random enemy each time you play 🌙✨81
Bite6 damage. Defense ⬇️ +151
Blessed RainEnergy +2. Fade. Twilight.54
Boom, Take off!Energy +2 on next turn51
Cost CuttingSelect a card in hand and reduce its cost to 0. Fade54
D-d-d-darkness5 damage. Attack ⬇️ +153
DeclutterSelect and discard a card in hand. 8 damage.45
Exorcism AmuletShield +2 for each card played.83
Fairy GiftDraw 2 cards. Select and discard 1 card from your hand.50
Fairy Rush0 damage. Damage +5 per spell in hand.71
Flaming Bull8 damage. When a card is discarded this turn, energy +154
Flower Fortune🌙✨ attribute. Draw a card, and if it’s an attack, draw two more cards.55
Fortune Telling🌙✨ attribute. 5 damage to all. Draw a card, if it’s a spell, attack ⬇️ +1 to all.70
Hoax🌙✨attribute. Look at the next card to be drawn from the deck. 5 damage.49
Illusion🌙✨ attribute. Select a card from the deck and add it to your hand. Put the next card to be played on the top of the deck. Fade
Leave it to me, Big Sis!Defense Power +280
Luck ControlShield +8. Select and discard one card from hand.47
Magic Rotation7 damage. Energy +1 when previous card played is a spell.51
MaintenanceAt the beginning of the turn, add a “Tonosama” card to your hand.83
Mystic DropAttack power +180
Numazu CleanupWhen a card is discarded from your hand, 4 damage to all.82
One Oracle🌙✨ attribute. Shield +8. Draw 1 card, +2 attack if spell.151
PhoenixRecovers 5 HP at the end of battle.160
Rapid ChantingShield +6. Cost -1 if 3 or more spells played this turn.46
Rising Whip Sword8 damage. This card’s damage increases by 3 each time it’s played.73
Rounds of MelodyShield +12. Shield +12 on next turn.
Ruby’s Wish7 damage; heals 3 HP. Fade
Scenic FlightDraw 2 cards. Energy +1 if you discarded a card this turn.52
See the Future🌙✨attribute. Shield +6. Look at the next card you’ll draw from the deck.52
Shield BashDamage equal to the current Shield value. Fade55
Silver ChariotShield +0. Shield +6 per attack in hand.76
Sound of the OcarinaPlayable when all cards in hand are spells. Draw 4 cards.46
Sweet TemptationShield +7. Draw a card.70
Territorial Observation🌙✨ attribute. Look at the next card you’ll draw from the deck. Overall Defense ⬇️ +2.74
Tochiman Punch6 damage to all48
Tochiman ShieldShield +4. Each time you play, this card’s Shield is increased by 3.51
Twilight of the Gods🌙✨ attribute. Energy +1 on your next turn, draw a card and if it’s a spell, Defense Power +2.
Umbrella Spin4 damage (2 times)54
Urgent DeliveryAdd a random spell to your hand and reduce its cost to 0.71
Vapor Trail8 damage to all. Attack ⬇️ +1, Defense ⬇️ +1
Watchdog GlareShield +10 on next turn49
Wrench Boomerang6 damage. For each enemy, this card’s damage increases by 3.
Yohane BreadShield +7 when added to hand. Draw 3 cards. Fade.161
Yohane’s Great Prophecy 🌙✨ attribute. Look at the next two cards to be drawn from the deck. 6 damage (2 times).154
2 Energy

ImageNameEffectPrice
A Heart of HospitalityShield +12. Energy +1 if you discarded a card this turn.(58)
Bark!Defense ⬇️ +3, Attack ⬇️ +3 to all. Fade49
Dragonfly Return6 damage (2 times). Energy +2 when the previous card played is an attack.78
HowlAttack ⬇️ +2. Shield +11.
Mobile Power SpotEnergy +1 at start of turn. Twilight162
Overload!13 damage to all. Attack an enemy in Attack ⬇️ Mode for Energy +1.56
Phantom Finisher13 damage. For each spell in your hand, this card’s damage increases by 1.52
Recklessness13 damage. Cost -1 for each card discarded during battle.77
Recycle QueenSelect one card in hand, duplicate to 2, and add them to the hand. Fade
SalvageShield +6, Shield +1 per discard.77
Sea Slug Press17 damage. Twilight.73
Tochiman Hurricane18 damage. Energy +2 when target is planning to attack.
Treasure Trove of WisdomDiscard 2 cards from hand at random. Shield +20.51
Wild RushPlayable when all cards in hand are Attacking. 30 damage.71
3 Energy

ImageNameEffectPrice
Diversionary Tactics13 damage. Each time you take damage, cost -1.47
Magic Convergence22 damage. Cost -1 if 3 or more spells played this turn.
Smack Down🌙✨ attribute. 22 damage. Draw a card; +2 energy if the card drawn is an attack.77
Unbreakable FormationShield +40. Cost -1 if 3 or more attacks played this turn. 74
Unplayable

ImageNameEffectPrice
Outstanding RequestsUnplayable. Attack ⬇️ +2, Defense ⬇️ +2 to all when discarded from hand.68
Treasures to MeUnplayable. When discarded from hand, Defense Power +1, Attack Power +1.69

Power Style Cards

0 Energy

ImageNameEffectPrice
Alright!Draw 2 cards. Fade77
Ascension4 damage to self. Energy +2.
Celestial Fallen OrdinanceDefense ⬇️ +2, Attack ⬇️ +2 to self. Energy +1 at start of turn. 158
Diving8 damage. Divine. Fade78
Final Curse Project6 damage to self. 16 damage. Draw a card.151
Full Speed Ahead!Energy +1 for every 10 cards in the deck. Fade
Future, zuraAttack ⬇️ +1, Shield +4 when target is planning to attack.54
Jet Black PowerShield +8. Divine. Fade.71
Paper Airplane Defense ⬇️ +1, Attack ⬇️ +1 when target is planning to attack.70
Piggy!Shield +6. Add 1 “Scratch” card to the deck. 51
Riko’s BeamPlayable when all cards in hand are attacking. 10 damage.
Specialty Stew11 damage. Each time you take damage, cost +1.72
The Hidden Power of Feathers☀️attribute. 2 damage. Defense ⬇️ +1. Boost +1.(27)
Tribute from HeavenRecovers 4 HP. Fade150
1 Energy

ImageNameEffectPrice
Acrobat9 damage. Energy +2 when attacking a defense ⬇️ enemy. Fade153
An Inviting Light6 damage. For every ☀️ in the deck, this card’s damage is increased by 2.51
AwakeningAttack Power +282
Be the TreeShield +11. Twilight49
Best PartnerAdd 2 “Playful Bites” cards to your hand 75
Blaze9 damage. Draw a card.53
BookwormSelect one card in hand and Fade. Shield +947
Cotton CandyDefense +1. At the end of battle, recover 6 HP.157
CowardShield +11. Add 1 “Vertigo” to the discard pile.72
Do your Rubesty!6 damage. If the target is planning an attack, Attack Power +178
Dual-wielding5 damage (2 times)50
Fall of the Phoenix Dragon12 damage. Add one “Fatigue” to your hand.72
Fallen AngelShield +0. For each spell in hand, this card’s Shield is increased by 5.55
Fateful Encounter☀️ attribute. At the start of the turn, add 1 “Playful Bites” to your hand.82
Fire of Heaven10 damage. Cost -1 when 4 or more attacks are played this turn.70
HugShield +8. Draw a card.50
Let’s eat!At the start of turn, add 1 “Specialty Mikan” to your hand.80
Magic EyeDefense ⬇️ +10. Attack ⬇️ +10. Fade.157
Matcha SweetsDefense Power +1 when target is planning to attack. Fade53
MermaidsDefense ⬇️ +2, attack ⬇️ +2 to all. Fade71
Monsters of Uchira☀️ attribute. 5 damage. Boost +2.53
My Lailaps5 damage to self. Energy +2. Add 1 “Tackle”
your hand.
Play with ToysPlayful Bites damage +479
Rain Girl3 damage to self. 16 damage.71
Reliable Partner☀️ attribute. Shield +5. Add 1 “Playful Bites” to your hand(37)
Riko and ShiitakeShield +7. Cost -1 when there are 3 or more attacks played this turn.70
Secret Holy Knights3 damage (4 times). Fade154
Shiny7 damage. Shield +749
Silent Nightmare8 damage. Damage +5 when the target is planning to attack.52
Special Sailor CurrySelect 1 card in hand and Fade. Draw 2 cards.69
Spirit FormationShield +4. Card’s Shield is increased by 3 each time it’s played.54
Squeal!Shield +12. Add two “Distractions” to your hand.51
Whispers of DarknessAdd a random attack to your hand and reduce its cost to 0.70
Yohane DashEnergy +1 at start of turn. At the end of turn, self-inflict 3 damage.80
Yohane Eye7 damage to all48
Yohane’s Scissors0 damage. For each spell in hand, this card’s damage is increased by 4.54
You’re not alone6 damage. Max HP +3 when you kill an enemy with this card. Fade
You’re wrongDisregard Shield. 8 damage.
2 Energy

ImageNameEffect Price
BillboardShield +25. Fade53
Brute Force☀️ attribute. 6 damage (2 times). Boost +1.
Chant8 damage to the whole body. HP is recovered for 50% of the damage. Fade157
Dark Matter Takoyaki12 damage. Attack ⬇️ +253
Garden of Passion13 damage. Each time you play, the damage of this card permanently increases by 3. Fade76
Hell Zone11 damage. Energy +2 when attacking an enemy in a defense ⬇️ state.54
I don’t approve!☀️ attribute. 12 damage to all. Boost +1. Fade75
IndestructibleDouble the current Shield value.(60)
MunchShield +10. Select one card in your hand and reduce its cost to 0.78
Protective UniformShield +10. Every time a card Fades, cost -1.53
Shiny Tornado20 damage. Discard 3 cards from your hand at random.72
Stop, zura10 damage. Defense ⬇️ +2.53
Strength TrainingAttack Power +1, Defense Power +1. At the end of the turn, Shield +3.160
WallShield +1550
You’re SO wrong!15 damage to all, disregarding Shields. Defense ⬇️ +2. Fade(124)
3 Energy

ImageNameEffectPrice
Evil River Spirits6 damage to self. The cost of all cards in your hand becomes 0 and you cannot draw this turn.156
Furious Demon Maru☀️ attribute. 30 damage. Boost +5.154
Good things come to those who waitShield +40. Cost -1 when there are 3 or more attacks played this turn.
Spring Cleaning13 damage. Whenever you take damage, cost -1.49
4 Energy

ImageNameEffectPrice
One Armed Throw22 damage. Cost -1 for each Fade.
5 Energy

ImageNameEffectPrice
Take it easy and restDraw two cards. Every time a card Fades, cost -1.73

Some charms may have bonus effects, but the ones listed below are the standard effects for each charm. I did my “Rubesty” to place each charm with the appropriate character.

Chika

ImageName EffectCost
Astounding Katy Badge4 damage to all enemies for every 3 spells played in a single turn166
Astounding Marcy Badge+1 attack for every 3 attacks played in a single turn177
Astounding Tommy Badge+1 defense for every 3 attacks played in a single turn174
Big Mom BadgeNegate ⬇️ defense128
Chika Badge+4 shield every time you discard a card178
Chika’s Emblem+1 energy; add a curse card to deck on each treasure space. Only obtained by winning a boss battle?
Historic Inn’s Poster Girl+15 shield at start of third turn233
Justogun+5 damage for attacks with a cost of 2 or more173
Shiitake Badge+2 shield for every attack played175
Sleepy Chika+3 attack when HP is below 50%177
Dia

ImageNameEffectCoin
Chief OfficerDraw a card for every 5 cards you play175
Dia Badge+2 energy on next turn when you play 0 spell cards132
Dia’s Emblem+1 energy; add 1 [unplayable] Thought Spiral to deck at start of battleOnly obtained by winning a boss battle?
Dia’s Sword-25% HP to elite enemies at the start of an elite battle176
Kohaku Badge+8 Max HP168
Scarlet Delta+1 defense permanently during battle132
Sleepy Dia+2 defense when HP is above 80%121
Hanamaru
ImageNameEffectCost
Hanamaru BadgeRecover 6 HP at the end of battle171
Hanamaru’s Emblem+1 energy; HP cannot be recovered on a rest space.Only obtained by winning a boss battle?
Hanamaru’s PouchReduce shop prices by 50%I believe you only obtain this on an event square.
Pastry Chef+11 Max HP235
Shishinoshin BadgeAdd 1 Shishinoshin to your hand every 5 turns244
Sleepy HanamaruRecover 10 HP when visiting a shop132 coins OR starter charm for maid costume

Kanan
ImageNameEffectPrice
Kanan Badge+1 energy every 3 turns169
Kanan’s Emblem+1 energy; +1 attack to all enemies at the start of battleOnly obtained by winning a boss battle?
Sleepy Kanan+5 defense when HP is below 30%171
Tonosama BadgeNegate ⬇️ attack125

Lailaps
ImageNameEffectPrice
Gentle WolfDraw a card every time you lose 3 or more HP169; unlock by completing quest in Normal difficulty
Lailaps Badge7 damage to all enemies at the end of the second turn169
Sleepy LailapsRecover 30 HP at the start of a boss battle174

Mari
ImageNameEffectPrice
Descendant of the Demon Lord9 damage to all enemies at the end of third turn232
Mari BadgeAdd 1 Macarons to your hand every 7 turns249
Mari’s Emblem+1 energy; +5 shield to all enemies at the start of battle. Only obtained by winning a boss battle?
Pellapie BadgeAdd 1 Pellapie to your hand every turn179
Sleepy Mari+2 attack when HP is above 80%123

Riko
ImageNameEffectPrice
Riko Badge+12 shield at start of second turn165
Riko’s Emblem+1 energy permanently; cards cannot be upgraded on a rest space.Only obtained by winning a boss battle?
Sleepy Riko+5 attack when HP is below 30%174
ZoologistCarry up to 3 unused energy over to next turn266

Ruby
ImageNameEffectPrice
Descendant of the Fairy Tribe+1 energy when defeating an enemy239
Ruby Badge+2 energy on next turn when you play 0 attack cards133
Ruby’s Emblem+1 energy; enemy moves will not be visible.Only obtained by winning a boss fight?
Sleepy RubyRecover an additional 15 HP when resting134

Yohane
ImageNameEffectPrice
BroochIf HP is below 50% at the end of battle, recover 12 HP. 156 or starter charm for Little Devil costume
My Town’s Fortune-Teller!+1 attack permanently during battle134
Yohane Badge5 damage to all enemies at the end of the first turn127
Yohane’s Bag+5 max HPstarter charm for Fortune-Teller costume
Yohane’s Emblem+1 energy when HP is above 75%Only obtained by winning a boss battle?

You
ImageNameEffectPrice
Sleepy You+3 defense when HP is below 50%172
Tsuki Badge+4 damage for attacks with a cost of 0174
You Badge+1 energy the first time you discard a card every turn 170
You’s Emblem+1 energy; -2 cards rewarded at the end of battle. Only obtained by winning a boss battle?

Miscellaneous
ImageNameEffectCost
Binoculars +2 shield every time you discard a cardstarter charm with unlocked Pirate costume
Crystal3 damage to all enemies every time you use 🌙✨164
Dog Mug+1 attack for every 4 attacks played in a single turn133
Hime-Poyo Badge+50 Max HP; +1 energy permanently; +2 attack, +2 defense, +2 draw permanentlyvery easy difficulty starter charm
Otter Mug+10 shield at start of first turn124
Pyosuke Badge+30 Max HP; +1 energy, +1 attack, +1 defense, +1 draw permanentlyeasy difficulty starter charm
Rabbit Mug+1 defense for every 4 attacks played in a single turn131
Sea Slug BadgeDraw a card when you defeat an enemy176

Leave a comment